Build a world

Dress and light the world

Paint scenery mixes, place authored objects, and create a lighting or weather mood.

Paint a scenery mix

Open Paint objects from Nature or Decorate. Choose a preset mix or assemble one from the model library, then adjust brush coverage and paint. Use the brush erase workflow for generated placements and Unity Undo to recover a stroke.

Add a biome or arrangement

Use a biome when you want to work with a defined region. Use an arrangement when you want a reusable group with an intentional layout. Inspect the draft for clearance around paths and doors before applying.

Set the atmosphere

Open Atmosphere for sky and lighting, weather, wind, and audio zones. Test weather from outdoors and inside shelters with Walk. Use local zones for effects that should be limited to part of the world.

A Unity capture of scenery, signage and lighting together.